Tuesday, 23 March 2021
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Hi Everyone

Well I have been working on a number of things in the back ground to spice things up a bit.

Big one first.... IW4X https://xlabs.dev/ have a look here it explains how to setup the game etc.

This is the latest conversion for MW2 and in my opinion it is at another level in comparison to other conversions of previous cod games. It has a huge following regarding development and has quite a good player base. This browser image was grabbed at 5pm today.

Iw4x Screenshot 2021.03.23 - 17.08.46.05.png

There is also a great admin tool to manage players and stats, the guys have also added anti cheat plus VPN detection.

iw4x.PNG

I have setup three servers under the name OGHF and also setup the admin tool @ http://iw4.oghf.org.uk

Would be interested in feedback and any current game admin who gives it a whirl let me know and I will set you up with the same level on these servers.

One thing I am very interested in is the effectiveness of the admin tool as this will also work with cod4x, the developer is very active and releases almost daily. Things like VPN detection maybe useful on other servers. It is too new to just start using instead of B3 but we can gain experience with it during our new iw4x journey.

Finally there are also a fairly large number of custom maps available for IW4X too.


Next is our voice server offering, currently TeamSpeak is our choice for the main tool, historically we have had a dabble with discord and the server is still live but the two are disjointed. Discord integrations add lots of useful tools for players and admins.

b3dis.PNG

So my plan is to link TeamSpeak and discord, the TeamSpeak server will be the foundation and I will rebuild the Discord server to match. This is an experiment and may not be permanent but I can see a lot of positives that can come from the use of discord integrations.

One key point is don't get to emotional if you loose roles or stuff from discord as my approach here will be pretty much a clean start.

Well this should create a few comments etc over the next couple of weeks..

Cheers

http://oghf.org.uk/flat/flatty.gif

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The demo's that are automatically taken are viewed in iw4x in theater. The demo's are of your own gameplay and you have the option to play and delete at leisure.
robby uses a VPN lol "insert evil laugh here"


oops! I bet a few do Roger :o
If you already got the game on steam surely there is an easy way to do it rather than downloading it again
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http://oghf.org.uk/flat/flatty.gif

Mine is a disc from 200 years ago lol
mad dad can you send me a link thats safe to download it pretty please:D
I have had loads of help but its all over my head might have to get Joey to sort it
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http://oghf.org.uk/flat/flatty.gif

thanks mad can you pop over tomorrow and sort it lool
Had a few rounds on it tonight, it's an absolutely cracking set up.
Well a big thank you to General Joey for taking a couple of hours yesterday telling me step by step how to get the game sorted and I am now up and running. :D :D
3 years ago
·
#20080
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:) glad its all working for you now. few other things you might find handy

setting clan tags:
press tiddle (left of 1 button) to open console then type /clantag OGHF

unlocking all weapons:
while still in console from above /unlockstats

closing console:
press the tiddle button again and the console should close


For Flatsix some of the other servers seem to have bots join when the player count drops low, this seems to keep the server quite active, maybe something to look into for OGHF
I assume they are using iw4x_bot_warfare
I unlocked all weapons as instructed by Awol, haven't done create a class yet, managed to sort my own name with tags on, yes Joey I did it on my own initiative loooooooooooooooooooooool. I just went to barracks and unlocked weapons:D thanks again your a Star:)
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http://oghf.org.uk/flat/flatty.gif

I just went to options and changed my name it worked:D
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http://oghf.org.uk/flat/flatty.gif

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http://oghf.org.uk/flat/flatty.gif

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http://oghf.org.uk/flat/flatty.gif

here you go:


init()
{
level.delay = 10;
level thread onScreenMessages();

for(;;)
{
level waittill("connected",player);
}
}

onScreenMessages()
{
for(;;)
{
wait 6;

{
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message");
wait 3;
level hudmsg("Message"); //remove lines if not needed or add lines for more messages
wait 3;
}
}

}





hudmsg(text)
{
msg = addTextHud( level, 0, 470, 1, "left", "middle", undefined, undefined, 1.4, 888 );
msg SetText(text);
msg.sort = 102;
msg.foreground = 1;
msg.archived = true;
msg.alpha = 1;
msg.fontScale = 1.6; //change to alter font size
wait 20;
msg destroy();
level notify ("msg_done");
}

MoveHud(time,x,y)
{
self moveOverTime(time);
if(isDefined(x))
self.x = x;

if(isDefined(y))
self.y = y;

}
addTextHud( who, x, y, alpha, alignX, alignY, horiz, vert, fontScale, sort ) {
if( isPlayer( who ) )
hud = newClientHudElem( who );
else
hud = newHudElem();

hud.x = x;
hud.y = y;
hud.alpha = alpha;
hud.sort = sort;
hud.alignX = alignX;
hud.alignY = alignY;
if(isdefined(vert))
hud.vertAlign = vert;
if(isdefined(horiz))
hud.horzAlign = horiz;
if(fontScale != 0)
hud.fontScale = fontScale;
hud.foreground = 1;
hud.archived = 0;
return hud;
}


clear as mud lol
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http://oghf.org.uk/flat/flatty.gif

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