Just to let you all know that I am working on a new website structure. The current solution has a number of bugs and a lot of the components are no longer receiving security updates. When the move takes place all members will need to register again. The old site will remain accessible via a new domain for a few months. Those who wish to move over images or forum posts are free to do so, but the old site will not accept new registrations. I will move a number of the "How to" posts over as part of the rebuild. A new forum post will be coming with updates and a time line for the launch.
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  •   chrisboots reacted to this post about 1 month ago
    I have added a "Find" tab to the top menu, this is a search function for the website, the search function has been broken for a while so hopefully this update will be useful.
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  •   Vasilij reacted to this post about 1 month ago
    Flatsix updated his profile cover
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  • Flatsix is now following M4N1C
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  • M4N1C is now friends with Flatsix
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  • Flatsix is now following Scott
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  • Flatsix is now following Aktogan
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  •   DirectDebit reacted to this post about 1 month ago
    Tripples should be gone on TDM
    • Losing the tripple nades has already made a great improvement to the maps but the LMG/SAW has crept back in. Can you remove it again please, alreadyLosing the tripple nades has already made a great improvement to the maps but the LMG/SAW has crept back in. Can you remove it again please, already got issues with players wall banging spawns.  More ...
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    • I will sort it in the morning tomorrow, you just can't get the testers anymore :(lol)
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    • Sorted, it reloaded the mod files at a map change. I used our base files as the basis for the perk mod so had to add in the other config changes. ISorted, it reloaded the mod files at a map change. I used our base files as the basis for the perk mod so had to add in the other config changes. I forgot you fussy TDM guys had the other tweaks too.  More ...
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    • Flatsix they are very very fussy lol
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    • I think the word you are looking for is 'discriminating'. Thanks for sorting.
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    • Thanks for sorting Boss
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  •   DirectDebit reacted to this post about 1 month ago
    I have setup a new test server for COD4 it has 11 maps on it that are either new or revised versions of previously released maps. 51.89.142.127:2304
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  •   [wax] commented on this post about 1 month ago
    Flatsix Hi boss, not sure if you have finished the servers works, but there appears to be a disconnect between b3/echelon and the CoD4 botbash server. In game no admin levels are in place despite echelon showing the correct levels.
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  •   Sgt_G reacted to this post about 1 month ago
    Afternoon
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  •   chrisboots commented on this post about 1 month ago
    Main servers are back, I will work on the others and the config requests, hopefully this will be done tomorrow.
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  •   chrisboots commented on this post about 1 month ago
    I have stitched in some code into our COD4 server mod that allows the disabling of all perks, as per the picture. It is currently on this server 51.89.142.124:1027 If a few of you could pop on and try it that would be great. The perk still shows in your class but it shouldn't work. When I tested it, I only had one grenade when the class showed I should have 3. Let me know what perks you feel should be off and after a couple of test days I will add it to the main servers.
    • Calm down, you are truly showing your wild side kitty. I thought whilst sorting the tripple nade thing then lets make it all switchable. It can beCalm down, you are truly showing your wild side kitty. I thought whilst sorting the tripple nade thing then lets make it all switchable. It can be just nades.
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    • Flatsix sorry came on here to destress with a certain person back in Freeman for emergency surgery so yes I am in freak out mode sorry I will haveFlatsix sorry came on here to destress with a certain person back in Freeman for emergency surgery so yes I am in freak out mode sorry I will have a break from here for a few days probably the best thing x  More ...
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    • Thanks so much for this Flatty. At this stage, I'm only looking at removing triple nades on TDM. The smaller maps just get ruined by a hail of nadesThanks so much for this Flatty. At this stage, I'm only looking at removing triple nades on TDM. The smaller maps just get ruined by a hail of nades and very little shooting. The other perks would stay as they currently are.  More ...
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    • I've tried that out now and it works as expected for me. When you are happy with it Flatty, can we have the triple nades disabled on the TDM serverI've tried that out now and it works as expected for me. When you are happy with it Flatty, can we have the triple nades disabled on the TDM server but the rest left as it is currently? I.E. no tripple nades, no grenade launcher and no rpg, the rest allowed. Ta  More ...
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    • yep just the one nice
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    • and lets get that last stand off to lol and TC kd will go right down from 60 kills to 30 kill's
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  •   RogerRabbit reacted to this post about 1 month ago
    Stage two of the server housework starts today. I will aim to get the main servers up asap and the others may take a little longer so maybe not back until tomorrow.
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  •   [wax] reacted to this post about 2 months ago
    It's that time again for me to move a few things around. There will be a few ups and downs over the next week or so. I will be as clean and quick as I can be,
    • will make it a better game
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    • and can we get a clan night going MR 6
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    • Hi folks, doing a tidy up and sorting a few things over the next week. I will look at the configs and work on the changes requested. Also once allHi folks, doing a tidy up and sorting a few things over the next week. I will look at the configs and work on the changes requested. Also once all the servers are sorted I will put out a date for a Clan get together.  More ...
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    • Ah ok, I was wondering already why I couldn't find the server. Any new maps in the rotation? Dome or nightfire would be nice.
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    • Servers should be back in an hour or so. That will be stage one completed. Stage two will involve a lot of file moving which I hope will be doneServers should be back in an hour or so. That will be stage one completed. Stage two will involve a lot of file moving which I hope will be done before this evening as it may make the servers a bit laggy.
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  •   RogerRabbit reacted to this post about 2 months ago
    Servers are back, file transfer is showing as taking 2.5 hours so maybe a bit laggy till then.
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    • ty x
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    • Not sure if you got my pm on Discord from Wax asking about 24/7 botbash server new maps. Did you run for the hills thinking oh no what does she wantNot sure if you got my pm on Discord from Wax asking about 24/7 botbash server new maps. Did you run for the hills thinking oh no what does she want now   More ...
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    • Great, thanks.
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  •   RogerRabbit reacted to this post about 2 months ago
    Game servers will be down for a while today whilst I pack and move the files. Sorry about this but it's the only way I can get the tidy up done.
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  •   chrisboots reacted to this post about 2 months ago
    Thanks for the Birthday wishes, getting older and slower.. ‏ — feeling happy
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  •   Wildcat commented on this post about 3 months ago
    I would like to say thank you to all those who have giving so much time this year to keep the OGHF servers alive and kicking. I hope everyone who have chosen our servers to game on this year have a great and happy Christmas followed by a Happy New Year. The image is what AI created when I asked it to generate an older gamer playing Call of Duty at their PC in the style of Christmas. I thought they looked a bit like a true old git ‏ — feeling happy
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  •   Vasilij commented on this post about 3 months ago
    Happy New Year to everyone, here's to a great 2025!!
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  •   Awol reacted to this post about 8 months ago
    Been doing some work on the servers that involved moving files about so they may have been a bit lagging for the last hour or so. Should be done in the next hour.
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